INDUSTRIAL SORCERY: McKell & Cullahan [+ Concept process]
INDUSTRIAL SORCERY: McKell & Cullahan [+ Concept process]

I was really satisfied with experimenting with this simpler rendering style, I feel it suits my linework a lot! INDUSTRIAL SORCERY is a personal IP, this mini project was a small 1-week challenge where I had to produce character concepts for two of the central characters, Louis McKell and Finnegan Cullahan: a modest vampire hunter and a big-ego'd sorcerer-salesman. I wanted to improve the speed of my workflow and rendering final ideas, and I found this to be really good practice.
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INDUSTRIAL SORCERY is a small fantasy RPG concept set in a 19th century fantasy British Isles where Celtic Culture took precedence. Where fae-folk and sorcerers once ruled the lands, technological advancement and industry is quickly rendering arcane forces obsolete. In turn, certain sorcerers and magic users of eld are trying to capitalise on magic in order to stay relevant; selling anything from curses, beauty concoctions to alternative weaponry. It's basically a giant rat race of magic vs machines.

I was personally really inspired by the Arcanum cRPG (2001); I was never able to complete it, but I remember being very intrigued by the setting and soundtrack.